LABORAVR — VIRTUAL LABORATORY SYSTEM

The lab that
never runs out.

Practical chemistry, physics and biology in virtual reality — built for African universities, where an equipment budget shouldn't decide who gets to do science.

DISCIPLINES

Chemistry · Physics · Biology

REPEATS

Unlimited

CONSUMABLES

None

THE PROBLEM

Practical science is the first thing a tight budget cuts.

COST

A single working teaching lab runs into tens of thousands a year once equipment, reagents and maintenance are counted.

ACCESS

One lab, hundreds of students. Practical time gets rationed, and most of it is spent watching.

RISK

Reactive chemicals and mains-voltage apparatus mean supervision limits how much students are allowed to touch.

SUPPLY

Consumables run out mid-semester and imported replacements arrive late, if at all.

THE LABS

Three disciplines. One headset.

Chemistry

Titrations, reaction kinetics and organic synthesis. Get it wrong, see what happens, run it again.

IN DEVELOPMENT

Physics

Mechanics, optics and circuits on apparatus that never drifts out of calibration.

PLANNED

Biology

Microscopy, dissection and cell biology without specimen cost or ethical constraints.

PLANNED

IN THE ROOM

01

Put on the headset

Standalone hardware. No workstation, no cabling, no dedicated room — the lab goes where the students already are.

02

Run the practical

The same procedure your syllabus specifies, with every instrument to hand and no queue for the one working set.

03

Review the attempt

Every action is timestamped. Demonstrators see who understood the method and who arrived at the answer by luck.

RUN ONE NOW

This is the chemistry, not a video of it.

A strong acid–strong base titration, solved live from the same equations the headset uses. Overshoot it and see what a spoiled titration costs.

ACID–BASE TITRATION · 0.100 M HCl / 0.100 M NaOH

HOLD TO ADD DROPWISE

ADDED

0.00 mL

pH

1.00

STATE

ACIDIC

0714010203040mL NaOH

pH barely moves at first. Add titrant and watch where the curve turns.

BROWSER PREVIEW · THE HEADSET VERSION ADDS THE GLASSWARE AND THE HANDS

SPECIFICATION

What your IT department will ask.

HARDWARE

Standalone headsets. No workstation, no cabling, no dedicated room.

CONNECTIVITY

Practicals run offline. Results sync when the network returns.

DEPLOYMENT

Managed install on department-owned devices. No per-seat licence keys to distribute.

ASSESSMENT

Every action is timestamped, so a demonstrator sees method, not just the final answer.

CURRICULUM

Procedures are authored against your existing practical manual, not a generic one.

We're looking for the first three departments.

The pilot is free. You get the labs and your students' practical time back; we get the feedback that decides what gets built next.